A Decade of Building CODECs with High-Level Synthesis
Over the past decade, we have seen a dramatic increase in the size of common video formats. Addressing this has required an evolution in the performance and complexity of video codecs, all the way from MPEG-2 to H.265. When designing hardware for these CODECs, high-level synthesis (HLS) has been a very common implementation tool of choice, due to the huge productivity gains provided by HLS and the ability of designers to easily experiment with multiple architectural choices (“design space exploration”).
The HLS team here at Cadence® has watched customers build these designs all over the world, and we have the passport stamps to prove it. We have seen multiple approaches to implementing various CODECs, and I wanted to describe some of the experiences we have seen and hopefully provide some useful advice should you be looking to start such a design.
To read the full article, click here
Related Blogs
- Building Neural Networks with High-Level Synthesis
- Xilinx Buys AutoESL, Securing High-Level Synthesis Capabilities
- How Will High-Level Synthesis Affect the Make vs. Buy vs. Re-use Decision?
- Revolutionize System Verification Flow with a Holistic Approach
Latest Blogs
- The Perfect Solution for Local AI
- UA Link vs Interlaken: What you need to know about the right protocol for AI and HPC interconnect fabrics
- Analog Design and Layout Migration automation in the AI era
- UWB, Digital Keys, and the Quest for Greater Range
- Building Smarter, Faster: How Arm Compute Subsystems Accelerate the Future of Chip Design