How Head Tracking Can Elevate Your Spatial Audio Experience
Imagine you are walking down the street, and you hear someone call your name from your right side. You turn your head in that direction. You can see the person who called out to you in front of you now. But when they call your name again, despite you having turned your head, it still sounds as though the sound is coming from your right. In fact, no matter what you do or how you turn, you always hear your name being called from your right, irrespective of where they are. This would break the rules and the reality of your world.
Or what if you were playing an open world fantasy video game, and your character is exploring the top of a hill for treasure. The game tells you that your quest objective, the buried treasure chest, will start making a pinging sound, that gets louder the closer you get to it. You can hear the pinging sound, but you can’t quite tell if it’s coming from in front of you, or behind you. As you walk, you can’t tell if it’s getting louder, softer, or staying at the same loudness. How are you supposed to find your objective then?
To read the full article, click here
Related Semiconductor IP
- MIPI CSI-2 IP
- PCIe Gen 7 Verification IP
- WIFI 2.4G/5G Low Power Wakeup Radio IP
- Radar IP
- WIFI 11AX IP
Related Blogs
- How audio development platforms can take advantage of accelerated ML processing
- HDMI 2.1: Channeling the GenX Audio Video Experience
- How to implement voice and audio processing on Arm with Alango Technologies
- What is Spatial Audio and What Does it Have To Do With Binaural Audio?
Latest Blogs
- Unlock early software development for custom RISC-V designs with faster simulation
- HBM4 Boosts Memory Performance for AI Training
- Using AI to Accelerate Chip Design: Dynamic, Adaptive Flows
- Locking When Emulating Xtensa LX Multi-Core on a Xilinx FPGA
- Design IP Market Increased by All-time-high: 20% in 2024!