2D Graphic Engine IP
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10
IP
from 6 vendors
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10)
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2D Graphics Hardware Accelerator (AXI4 Bus)
- Bit Block Transfer - 3 Independent Memory Sources of data
- .2D Raster Operations (ROP) performed on Block Transfers
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High-performance 2D (sprite graphics) GPU IP combining high pixel processing capacity and minimum gate count.
- Pixel performance
- Texture size
- Color format
- 2D rendering
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2D Blit and Raster Graphics
- All buffer formats 100% compatible
- Flexible pixel formats (1/2/4/8/16/18/24/32 bpp; any bit width per channel)
- YUV support (packed, planar, 4:4:4, 4:2:2, 4:2:0, progressive, interlaced)
- Dynamic re-configuration of processing units
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Display controller for dual-display
- Scan directions: 90/180/270° rotation, horizontal/vertical flip
- Multiple layers (alpha blend) with configurable mapping
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Camera capture unit for multi-camera systems
- Down-scaling
- De-interlacing
- Histogram measurement
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Advanced 2D Graphics Contoller
- Fully synchronous, synthesizable and technology independent RTL code
- Capable of drawing shapes such as pixels, lines and rectangles
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2D (vector graphics) & 3D GPU IP A GPU IP combining 3D and 2D rendering features with high performance, low power consumption, and minimum CPU load
- Pixel performance
- 3D rendering
- Texture size
- 2D rendering
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2D (vector graphics) GPU IP Further advanced architecture for minimized CPU load and increased pixel performance in vector processing
- Pixel performance
- Texture size
- 2D rendering
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2D Vector Graphics Accelerator / GPU (Graphics Processing Unit)
- Vertically integrated HW + SW solution
- Monolithique HW building block, open to any system integration. Can be associated with any companion IP:
- 2 hardware versions:
- Software ported on numerous processors and OS
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2D Graphics Processor for Wearables/IoT
- Fully programmable engine with a VLIW instruction set
- Fixed point functional units