Why IMG CXT ray tracing is a game-changer for mobile
In early November 2021 we announced a significant milestone in the history of not just Imagination GPUs, but, in our opinion, in the history of GPUs in general: namely the IMG CXT, our first ray tracing-enabled GPU core available for license.
As many will already know, rendering in real-time using ray tracing has been the goal since the beginning of 3D graphics. This is because by mimicking how light behaves in the real world, ray tracing has the potential to create 3D visuals that are more accurate, and therefore more realistic, than what is possible with conventional rasterisation.
To read the full article, click here
Related Semiconductor IP
Related Blogs
- Ray tracing and Fragment Shading Rate (FSR) in IMG DXT: a match made in heaven
- Coherency gathering in ray tracing: the benefits of hardware ray tracking
- Imagination collects 5G Cloud Gaming Industry Alliance award for ray tracing
- Truly global illumination: ray tracing for the masses
Latest Blogs
- Building Smarter, Faster: How Arm Compute Subsystems Accelerate the Future of Chip Design
- MIPS P8700 RISC-V Processor for Advanced Functional Safety Systems
- Boost SoC Flexibility: 4 Design Tips for Memory Subsystems with Combo DDR3/4 Interfaces
- High Bandwidth Memory Evolution from First Generation HBM to the Latest HBM4
- Keeping Pace with CXL Specification Revisions