Imagination Technologies Showcases First OpenGL ES 2.0 Silicon at CES 2007
January 9, 2007 -- Imagination Technologies – a leading supplier of licensable graphics technologies – is showing the first OpenGL ES 2.0 silicon device at CES 2007 from 8th – 11th January in Las Vegas.
Sample silicon from Imagination Technologies of its PowerVR SGX graphics core will be shown running OpenGL 2.0 under Windows XP and OpenGL ES 2.0 under Linux.
Says Peter McGuinness, Director of Business Development (US), Imagination Technologies: “Imagination Technologies’ PowerVR SGX is the first comprehensive embedded and fully scalable OpenGL ES 2.0 solution to be demonstrated in silicon. The IP has been shipped to a number of customers with some already at first silicon stage.”
Demonstrations will include a shader browser showing a variety of advanced shader effects and Quake III running on Windows XP. Other demos created by Imagination’s developer technology group will show advanced features including: Anisotropic Lighting, BumpMapping, Cell Shading, Gooch Shading, Fresnel Reflections, Iridescence, Lightmaps, Perturbed UVs, Recursive Render to Texture, Stencil Buffer, Procedural Texturing (Wood, Marble, Bricks), Procedural Deformations and Morphing.
About Imagination Technologies
Imagination Technologies Group plc – a leader in SoC IP – develops, licenses and supplies market-leading graphics, video and display cores, real-time multi-threaded DSP/RISC processors and communication and broadcast technologies for the mobile, consumer, automotive and PC markets. It supplies licensable IP (Intellectual Property) supported by advanced development tools to leading semiconductor and consumer electronics companies worldwide. Imagination Technologies Group plc has its corporate headquarters in the United Kingdom and offices in the US, Japan, Korea ad Taiwan and is publicly traded on the London Stock Exchange (FTSE:IMG). See: www.imgtec.com.
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