Graphics Accelerator IP
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16
IP
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10)
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Scalable 3D Graphics Accelerator
- Graphics accelerator IP core designed to support the OpenGL® ES 1.1 API*
- Supports Xilinx® Zynq-7000 Ap SoC, 7 Series, Spartan®-6 and Virtex®-6
- Conformant to the ARM® AMBA® AXI4 bus
- FPGA resource-effective 3D acceleration
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2D/3D Vector Graphics Accelerator / GPU (Graphics Processing Unit)
- D/AVE HD is an evolution in the D/AVE family supporting high quality 2D rendering and basic 3D rendering for displays up to 4K x 4K. With its high customizability D/AVE HD targets modern graphics applications in the Industrial, Medical, Military, Avionics, Automotive and Consumer markets. D/AVE HD is designed to be fast with powerful functionality and at the same time optimized regarding size and footprint. Its footprint optimized variants are especially suitable for low-power wearable products.
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2D Vector Graphics Accelerator / GPU (Graphics Processing Unit)
- Vertically integrated HW + SW solution
- Monolithique HW building block, open to any system integration. Can be associated with any companion IP:
- 2 hardware versions:
- Software ported on numerous processors and OS
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Bitmap 2.5D Graphics Accelerator
- Supports fast graphics operations with bitmaps
- 2.5D option enables perspective correct texture rendering in 3D
- Solid fill - Rectangle or Triangle rendering with any color
- Fully embedded into Xilinx® XPS and the EDK
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Image warping IP core
- Resolution: Up to 2048x2048
- Color format: RGB/YUV for inputs, RGB for outputs
- Functions: Image warping (into/from any shape), mag/min, rotating
- Performance: 30fps and up
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2D Graphics Hardware Accelerator (AXI4 Bus)
- Bit Block Transfer - 3 Independent Memory Sources of data
- .2D Raster Operations (ROP) performed on Block Transfers
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BitBLT Graphics Hardware Accelerator (AHB Bus)
- Bit Block Transfer – 3 Independent Memory Sources of data:
- 2D Raster Operations (ROP) performed on Block Transfers:
- BitBLT Draw Features:
- 2D Graphics Rendering Engine (Option):
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BitBLT Graphics Hardware Accelerator (AXI Bus)
- Bit Block Transfer – 3 Independent Memory Sources of data:
- 2D Raster Operations (ROP) performed on Block Transfers:
- BitBLT Draw Features:
- 2D Graphics Rendering Engine (Option):
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BitBLT Graphics Hardware Accelerator (AXI4 Bus)
- Bit Block Transfer – 3 Independent Memory Sources of data:
- 2D Raster Operations (ROP) performed on Block Transfers:
- BitBLT Draw Features:
- 2D Graphics Rendering Engine (Option):
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MIPI UniPro Stack - v1.6
- MIPI UniPro Compliant
- Type I for M-PHY
- MIPI M-PHY Version 3.0
- Multi-lane: one to four