Evaluating Spatial Audio - Part 1 - Criteria & Challenges
We here at Ceva, have spoken at length about spatial audio before, including this blog post talking about what it is, and this blog post about why head tracking is essential for any personal spatial audio solution.
As a quick refresher, ‘Spatial Audio’ is a broad term that we use to describe an array of audio playback technologies where the primary focus is to enable us to listen and experience sound as we do in the real world – in three dimensions. Compared to the standard stereo configuration (headphones, earbuds, two speaker configurations, etc.) where we hear sound from two main sources – left and right, spatial audio configurations are meant to feel as though they can immerse us from all directions.
What makes a given audio product system ‘Spatial’?
To read the full article, click here
Related Semiconductor IP
- HBM4 PHY IP
- Ultra-Low-Power LPDDR3/LPDDR2/DDR3L Combo Subsystem
- MIPI D-PHY and FPD-Link (LVDS) Combinational Transmitter for TSMC 22nm ULP
- VIP for Compute Express Link (CXL)
- HBM4 Controller IP
Related Blogs
- Evaluating Spatial Audio - Part 2 - Creating and Curating Content for Testing
- Evaluating Spatial Audio - Part 3 - Creating a repeatable system to evaluate spatial audio
- What is Spatial Audio and What Does it Have To Do With Binaural Audio?
- How Head Tracking Can Elevate Your Spatial Audio Experience