Vector Graphics IP
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High-performance and low-power 2D vector graphics IP core
- K3000 is an OpenVG 1.1 compliant 2D vector graphics IP core that achieves the industry’s highest-level PPA (Power / Performance / Area), realizing smooth 2D vector drawing in combination with Qt and various font engines compliant with OpenVG 1.1.
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Vector Graphics IP
- Display Resolution: Up to 4K
- ROPS (Pixels Per Cycle) : 1
- API Support:Vector Graphics VGLite API
- Embedded Linux Support
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Vector Graphics IP core supporting OpenVG1.1 subset
- ant200 is a 2D vector graphics IP core that achieves further miniaturization by removing the texture function from the K3000 compliant with OpenVG 1.1.
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2.5D GPU IP Core - API Support: Vector Graphics, VGLite API
- Embedded Linux support
- Pixel Rate (Pixel/Cycle): 1
- Display Resolution: up to 4K
- API Support: Vector Graphics, VGLite API
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2D (vector graphics) & 3D GPU IP A GPU IP combining 3D and 2D rendering features with high performance, low power consumption, and minimum CPU load
- Pixel performance
- 3D rendering
- Texture size
- 2D rendering
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2D (vector graphics) GPU IP Further advanced architecture for minimized CPU load and increased pixel performance in vector processing
- Pixel performance
- Texture size
- 2D rendering
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2D Graphics Hardware Accelerator (AHB Bus)
- Generates bitmaps from graphics instructions as well as combining existing bitmaps on and off-screen using one of 256 Raster Operations. A Raster Operation (ROP) is a bitwise Boolean operation (such as AND, OR, XOR, NOT) which lay the foundation for power hardware graphics primitive operations
- Generates characters from compressed bitmaps using its FONT Bitmap Color Expansion Unit
- Performs Alpha Blend operations of bitmaps with its Alpha Blend unit
- Draws lines, polygons, circles using its hardware efficient & pixel accurate Bresenham Algorithm Line Drawing Unit
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2D Graphics Hardware Accelerator (AXI Bus)
- Generates bitmaps from graphics instructions as well as combining existing bitmaps on and off-screen using one of 256 Raster Operations. A Raster Operation (ROP) is a bitwise Boolean operation (such as AND, OR, XOR, NOT) which lay the foundation for power hardware graphics primitive operations
- Generates characters from compressed bitmaps using its FONT Bitmap Color Expansion Unit
- Performs Alpha Blend operations of bitmaps with its Alpha Blend unit
- Draws lines, polygons, circles using its hardware efficient & pixel accurate Bresenham Algorithm Line Drawing Unit
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2D Graphics Hardware Accelerator (AXI4 Bus)
- Generates bitmaps from graphics instructions as well as combining existing bitmaps on and off-screen using one of 256 Raster Operations. A Raster Operation (ROP) is a bitwise Boolean operation (such as AND, OR, XOR, NOT) which lay the foundation for power hardware graphics primitive operations
- Generates characters from compressed bitmaps using its FONT Bitmap Color Expansion Unit
- Performs Alpha Blend operations of bitmaps with its Alpha Blend unit
- Draws lines, polygons, circles using its hardware efficient & pixel accurate Bresenham Algorithm Line Drawing Unit
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2D GPU Hardware IP Core
- D/AVE 2D is a 2D GPU Hardware IP Core, optimized for easy integration into FPGAs and ASICs.
- Focus of D/AVE 2D is to provide cost efficient high quality vector graphics with subpixel processing and an extended anti-aliasing functionality.