SiliconArts May Disrupt Mobile Graphics
Ray-tracing core runs on 1W
Jon Peddie, President, Jon Peddie Research
8/25/2014 08:05 AM EDT
Seemingly out of nowhere -- well, South Korea actually -- a four-year old startup recently burst on the scene with a ray-tracing chip, the RayCore. The company was founded by Dr. Hyung Min Yoon, formerly at Samsung; Hee Jin Shin from LG; Byoung Ok Lee from MtekVision; and Woo Chan Park from Sejong University.
What they demonstrated simultaneously in talks at Hot Chips and Siggraph was a proof of concept for an IP block, not a product. No matter how delivered, they have an interesting and impressive piece of work. In fact, the company has been licensing its ray-tracing IP to OEM partners since 2011, and is currently working with a vendor of mobile apps processors on a next-generation SoC.
To read the full article, click here
Related Semiconductor IP
- E-Series GPU IP
- Arm's most performance and efficient GPU till date, offering unparalled mobile gaming and ML performance
- 3D OpenGL ES 1.1 GPU IP core
- 2.5D GPU
- 2D GPU Hardware IP Core
Related News
- Pixilica Signs Development Agreement with SiliconArts for RayCore GPU Core
- Siliconarts signed a Ray-Tracing GPU IP 'Raycore' license agreement with Verisilicon.
- OmniVision Announces Availability of Optimized Algorithm Library for ARM Mali GPU Technology
- Vivante Announces Support for Vulkan GPU Rendering and Compute Standards
Latest News
- CAST Releases First Dual LZ4 and Snappy Lossless Data Compression IP Core
- Arteris Wins “AI Engineering Innovation Award” at the 2025 AI Breakthrough Awards
- SEMI Forecasts 69% Growth in Advanced Chipmaking Capacity Through 2028 Due to AI
- eMemory’s NeoFuse OTP Qualifies on TSMC’s N3P Process, Enabling Secure Memory for Advanced AI and HPC Chips
- AIREV and Tenstorrent Unite to Launch Advanced Agentic AI Stack