RISC-V IP
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221
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MIPI I3C Master RISC-V based subsystem
- RISC-V based MIPI I3C master interface has been developed to ease sensor system design architectures in mobile wireless products by providing a fast, low cost, low power, two-wire digital interface for sensors
- All the basic functionalities of MIPI I3C master has been proved with Microsemi smart fusion 2 creative development board .In addition the MIPI I3C master supports for both AHB lite and APB Interface
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ISO26262 ASIL-B/D Compliant 32-bit RISC-V Core
- D23-SE processor core certified by parts 2, 4, 5, 7, 8 and 9 of the standards, meeting the architectural metrics and random hardware fault metrics requirements for ASIL B/D
- D23-SE supports split-mode that 2 cores could run independently when split-lock is configured. ECC for memory soft error protection; bus protection to protect bus transaction; core trap status bus interface provides real time information of trap status from core.
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RISC-V CPU IP
- RISC-V RVA23 Compliant
- >18 SPECint2006/GHz
- 8-wide decode unit
- Advanced branch predictor
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32b/64b RISC-V 5-stage, scalar, in-order, Application Processor. Linux and multi-core capable. Maps upto ARM A-35. Optimal PPA.
- 32/64 Bit RISC-V core
- 5-stage pipeline
- In-order, Single issue
- Multicore Capable (up to 8 cores)
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32 Bit - Embedded RISC-V Processor Core
- Best-in-class performance for small-area and low-power applications
- Highly configurable and easy and quick to customize and verify
- Process compliant with ISO 26262 and ISO 21434
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32-bit RISC-V embedded processor with TÜV SÜD ISO 26262 ASIL B certification
- Flexible use cases
- roven technology
- State-of-the-art safety and security
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32b/64b RISC-V 2-stage, scalar, in-order, Embedded Processor. RTOS and multi-core capable. Maps upto ARM M-4F. Optimal PPA.
- 32-bit RISC-V core
- 2-stage pipeline
- Available in many versions: RV32I[M][C][F][B][P][U]
- 32/16 general purpose registers
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RISC-V GPGPU for 3D graphics and AI at the edge
- GPGPU: 3D, Vector & 2.5D Graphics, AI
- ISA: RV64IMFC + custom GFX & AI extensions
- Vertex / Shader Processing: Unified Fully Programmable LLVM C/C++ RISCV