Automotive GPU IP
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Highest performance automotive GPU IP, with revolutionary functional safety technology
- Safety without compromise: IMG DXS is ASIL-B certifiable and introduces a pioneering solution for functionally safe processing, Distributed Safety Mechanisms, that significantly reduces the performance, power, and area overhead of detecting faults in processing logic.
- Graphics powerhouse: IMG DXS wields at least 50% more performance than the most powerful core of the previous generation, with the top core offering 48GPixel/s @1GHZ, with the ability to scale up to four cores. It adopts D-Series efficiencies, such as 2D Dual-Rate Texturing, to deliver amazing in-vehicle effects with minimum effort.
- Compute intelligence: Hardware and software co-optimisations deliver up to 10x compute performance over previous generations, making IMG DXS the ideal GPU IP for supporting common automotive compute workloads such as driver monitoring and LiDAR/RADAR data pre-processing.
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PowerVR Automotive XS GPU
- ADAS compute acceleration
- Safety-critical graphics
- ISO 26262 conformance
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E-Series GPU IP
- E-Series GPU IP delivers fast and flexible parallel compute that scales from wearables to the cloud.
- E-Series represents a new era of GPU IP with the introduction of a lot of dense, deeply integrated acceleration for power-efficient AI operations – up to 4x more than Imagination D-Series GPU IP.
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3D GPU IP Core - 2048 Shader Units
- Vulkan1.2
- OpenCL 3.0
- OpenGL ES 3.1/OpenGL 3.1, DX11 FL 9_3
- OpenGL ES 3.2/OpenGL 4.0 (w/XS Option)
- Android NN HAL
- OpenCV
- Shader Units (vec1 equivalent shader): 2048
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3D GPU IP Core - 512 Shader Units
- Vulkan1.2
- OpenCL 3.0
- OpenGL ES 3.1/OpenGL 3.1, DX11 FL 9_3
- OpenGL ES 3.2/OpenGL 4.0 (w/XS Option)
- Android NN HAL
- OpenCV
- Shader Units (vec1 equivalent shader): 512
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First High-Performance GPU with Functional Safety
- Flexible Partitioning
- Virtualization
- Safety Enablement
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2.5D GPU
- The D/AVE HD 2.5D GPU family is an evolution of the D/AVE 2D family supporting high quality 2D and 3D rendering for displays up to 4K x 4K.
- Targeting modern graphics applications on high resolution displays in the Industrial, Medical, Military, Avionics, Automotive and Consumer markets, the D/AVE HD fixed-function 2.5D GPU core is designed to be fast with powerful functionality.
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3D OpenGL ES 1.1 GPU IP core
- D/AVE 3D is cost-efficient IP core for 3D graphics applications.
- This core is available for FPGAs, ASICs and SOCs, specifically designed for the embedded, automotive and infotainment market with a big emphasis on flexibility both in hardware and the software.
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3D GPU IP Core - 256 Shader Units
- Vulkan1.2
- OpenCL 3.0
- OpenGL ES 3.1/OpenGL 3.1, DX11 FL 9_3
- OpenGL ES 3.2/OpenGL 4.0 (w/XS Option)
- Android NN HAL
- OpenCV
- Shader Units (vec1 equivalent shader): 256
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3D GPU IP Core - 128 Shader Units
- Vulkan1.2
- OpenCL 3.0
- OpenGL ES 3.1/OpenGL 3.1, DX11 FL 9_3
- OpenGL ES 3.2/OpenGL 4.0 (w/XS Option)
- Android NN HAL
- OpenCV
- Shader Units (vec1 equivalent shader): 128