Camera capture unit for multi-camera systems

Overview

The SEERIS Graphics Engine is a building block concept combining a collection of 2D graphics processing units with focus on blit operations, display control and video capture.

Key Features

  • Down-scaling
  • De-interlacing
  • Histogram measurement
  • Color correction unit
  • All common input capture formats supported (e.g. ITU656)
  • Support for fractional ring buffer size (optimized memory layout)

Benefits

  • Originally developed for automotive but used in many other applications
  • Generic, flexible, silicon-proven
  • Fast RTL generation using automated design flow
  • Standardized interfaces and processing
  • Used in Application Processors, GPUs, MCUs, Codecs and GDCs.
  • Field proven : Over 10 different variants deployed in various devices in the market

Applications

  • Automotive, Industrial and Consumer

Deliverables

  • Verilog RTL
  • Integration Test-bench
  • Documentation
  • Software example drivers
  • Performance uses cases

Technical Specifications

Foundry, Node
Soft IP (any silicon process)
Maturity
Silicon Proven
Availability
Available
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Semiconductor IP