The PowerVR Series9XE family features include: an advanced scalable compute cluster architecture; high efficiency compression technology including parameter compression and the widely respected PVRTC™ texture compression; an enhanced scheduling architecture; dedicated housekeeping processors; and a next generation Tile Based Deferred Rendering architecture. These features combine to produce a highly latency tolerant GPU architecture that consumes the lowest memory bandwidth in the industry while delivering the best performance per mm2 and per mW.
PowerVR Series9XE Graphic Processor
Overview
Key Features
- API support
- OpenGL® ES 1.1, 2.0, 3.0, 3.1, 3.2
- Vulkan® 1.0, 1.1
- OpenCL™ 1.1, 1.2
- Android NN HAL
- Hardware virtualization
- Up to eight operating systems
- Bus interface
- AMBA®4 ACE or ACE-LITE
- Memory system
- Virtual Memory
- Security
- Beyond TrustZone®
- Compression
- PVRIC Frame buffer compression
- Not Supported
- PVRGC Geometry compression
- Lossless data compression – PowerVR’s geometry compression, which is performed in the Geometry Processing phase of the 3D graphics workload
- Texture compression
- ETC
- ETC2
- ASTC
- PVRTC
- Performance
- Floating point operations per clock
- 16 FP32 FLOPs/Clock
- 32 FP16 FLOPs/Clock
- Pixel rate per clock
- 2 pixels per clock
- Powervr GPU Series: PowerVR Series9XE
- Performance Options: Entry-Level, Entry-Level To Mid-Range, Ultra-Low To Entry-Level
- Powervr Architectures: Rogue
- Powervr Markets: Industrial, Internet Of Things, Mobile, Set-Top Boxes, Tablets, UHDTVs