3D Graphics Engine IP
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2D (vector graphics) & 3D GPU IP A GPU IP combining 3D and 2D rendering features with high performance, low power consumption, and minimum CPU load
- Pixel performance
- 3D rendering
- Texture size
- 2D rendering
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AI-Capable 3D GPU
- The AI-GPU cores come fully packed with cutting-edge features accessible through the latest industry standard APIs, including Vulkan®, OpenGL® ES, OpenVX™, OpenCL®, DirectX, and OpenVG™
- It also supports the latest AI and ML frameworks and APIs, including TensorFlow, TensorFlow Lite, Caffe, Caffe2, Darknet, Android NN, ONNX.
- Building on success across a wide range of market segments, Vivante support for operating systems now includes the latest Android, ChromeOS, GoogleTV, Linux, Windows, QNX, Green Hills, and other ISV platforms.
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3D GPU IP Core - 2048 Shader Units
- Vulkan1.2
- OpenCL 3.0
- OpenGL ES 3.1/OpenGL 3.1, DX11 FL 9_3
- OpenGL ES 3.2/OpenGL 4.0 (w/XS Option)
- Android NN HAL
- OpenCV
- Shader Units (vec1 equivalent shader): 2048
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AI-Capable 3D GPU
- The AI-GPU cores come fully packed with cutting-edge features accessible through the latest industry standard APIs, including Vulkan®, OpenGL® ES, OpenVX™, OpenCL®, DirectX, and OpenVG™ It also supports the latest AI and ML frameworks and APIs, including TensorFlow, TensorFlow Lite, Caffe, Caffe2, Darknet, Android NN, ONNX. Building on success across a wide range of market segments, Vivante support for operating systems now includes the latest Android, ChromeOS, GoogleTV, Linux, Windows, QNX, Green Hills, and other ISV platforms.
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AI-Capable 3D GPU
- The AI-GPU cores come fully packed with cutting-edge features accessible through the latest industry standard APIs, including Vulkan®, OpenGL® ES, OpenVX™, OpenCL®, DirectX, and OpenVG™ It also supports the latest AI and ML frameworks and APIs, including TensorFlow, TensorFlow Lite, Caffe, Caffe2, Darknet, Android NN, ONNX. Building on success across a wide range of market segments, Vivante support for operating systems now includes the latest Android, ChromeOS, GoogleTV, Linux, Windows, QNX, Green Hills, and other ISV platforms.
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3D GPU IP Core - 512 Shader Units
- Vulkan1.2
- OpenCL 3.0
- OpenGL ES 3.1/OpenGL 3.1, DX11 FL 9_3
- OpenGL ES 3.2/OpenGL 4.0 (w/XS Option)
- Android NN HAL
- OpenCV
- Shader Units (vec1 equivalent shader): 512
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2D Blit and Raster Graphics
- All buffer formats 100% compatible
- Flexible pixel formats (1/2/4/8/16/18/24/32 bpp; any bit width per channel)
- YUV support (packed, planar, 4:4:4, 4:2:2, 4:2:0, progressive, interlaced)
- Dynamic re-configuration of processing units
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3D OpenGL ES 1.1 GPU IP core
- D/AVE 3D is cost-efficient IP core for 3D graphics applications.
- This core is available for FPGAs, ASICs and SOCs, specifically designed for the embedded, automotive and infotainment market with a big emphasis on flexibility both in hardware and the software.
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3D GPU IP Core - 256 Shader Units
- Vulkan1.2
- OpenCL 3.0
- OpenGL ES 3.1/OpenGL 3.1, DX11 FL 9_3
- OpenGL ES 3.2/OpenGL 4.0 (w/XS Option)
- Android NN HAL
- OpenCV
- Shader Units (vec1 equivalent shader): 256
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3D GPU IP Core - 128 Shader Units
- Vulkan1.2
- OpenCL 3.0
- OpenGL ES 3.1/OpenGL 3.1, DX11 FL 9_3
- OpenGL ES 3.2/OpenGL 4.0 (w/XS Option)
- Android NN HAL
- OpenCV
- Shader Units (vec1 equivalent shader): 128