OpenGL ES 3.0 GPU IP
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20
IP
from 3 vendors
(1
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10)
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2-cluster Series6XT 3D/2D/Compute GPU including OpenGL ES 3.0, DX10_0 Feature Level and OpenCL Support , 10-bit YUV, YUV framebuffer
- Significant performance increases compared to equivalent configurations of Series6 GPUs
- Deep Colour support for Ultra HD resolutions
- Extra FP16 GFLOPS for low-power rendering
- ASTC compression format (LDR and HDR) (optional)
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6-cluster Power Consumption & Performance Efficiency Enhanced Series6XT 3D/2D/Compute GPU including OpenGL ES 3.0, DX10_0 Featur
- Significant performance increases compared to equivalent configurations of Series6 GPUs
- Deep Colour support for Ultra HD resolutions
- Extra FP16 GFLOPS for low-power rendering
- ASTC compression format (LDR and HDR) (optional)
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4-cluster Power Consumption & Performance Efficiency Enhanced Series6XT 3D/2D/Compute GPU including OpenGL ES 3.0, DX10_0 Feature Level and OpenCL Support, 10-bit YUV, YUV framebuffer, ASTC
- Significant performance increases compared to equivalent configurations of Series6 GPUs
- Deep Colour support for Ultra HD resolutions
- Extra FP16 GFLOPS for low-power rendering
- ASTC compression format (LDR and HDR) (optional)
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2-cluster Power Consumption & Performance Efficiency Enhanced Series6XT 3D/2D/Compute GPU including OpenGL ES 3.0, DX10_0 Feature Level and OpenCL Support , 10-bit YUV, YUV framebuffer, ASTC
- Significant performance increases compared to equivalent configurations of Series6 GPUs
- Deep Colour support for Ultra HD resolutions
- Extra FP16 GFLOPS for low-power rendering
- ASTC compression format (LDR and HDR) (optional)
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3D OpenGL ES GPU (Graphics Processing Unit)
- Scalability throughout the entire design
- Unified Shader Architecture
- Massively parallel execution with fine grained Multithreading
- Bandwidth reduction by e.g. on the fly data compression/decompression
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High Performance GPU for premium DTVs
- 10bits RGBA / YUV for HDR experiences
- Advanced image compression technology
- 4xMSAA for smoother image outlines
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Efficient GPU ideal for integrating into smart home hubs, set-top boxes or mainstream DTVs
- 10bits RGBA / YUV for HDR experiences
- Advanced image compression technology
- 4xMSAA for smoother image outlines
- Fully secure GPU virtualisation with HyperLane
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Smallest GPU to support native HDR applications, suitable for wearable devices, smart home hubs, or mainstream set-top boxes
- 10bits RGBA / YUV for HDR experiences
- Advanced image compression technology
- Fully secure GPU virtualisation with HyperLane
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3D GPU IP Core - 2048 Shader Units
- Vulkan1.2
- OpenCL 3.0
- OpenGL ES 3.1/OpenGL 3.1, DX11 FL 9_3
- OpenGL ES 3.2/OpenGL 4.0 (w/XS Option)
- Android NN HAL
- OpenCV
- Shader Units (vec1 equivalent shader): 2048
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3D GPU IP Core - 512 Shader Units
- Vulkan1.2
- OpenCL 3.0
- OpenGL ES 3.1/OpenGL 3.1, DX11 FL 9_3
- OpenGL ES 3.2/OpenGL 4.0 (w/XS Option)
- Android NN HAL
- OpenCV
- Shader Units (vec1 equivalent shader): 512