2D Graphics Accelerator IP
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6
IP
from 4 vendors
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6)
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2D Graphics Hardware Accelerator (AXI4 Bus)
- Bit Block Transfer - 3 Independent Memory Sources of data
- .2D Raster Operations (ROP) performed on Block Transfers
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2D Vector Graphics Accelerator / GPU (Graphics Processing Unit)
- Vertically integrated HW + SW solution
- Monolithique HW building block, open to any system integration. Can be associated with any companion IP:
- 2 hardware versions:
- Software ported on numerous processors and OS
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2D/3D Vector Graphics Accelerator / GPU (Graphics Processing Unit)
- D/AVE HD is an evolution in the D/AVE family supporting high quality 2D rendering and basic 3D rendering for displays up to 4K x 4K. With its high customizability D/AVE HD targets modern graphics applications in the Industrial, Medical, Military, Avionics, Automotive and Consumer markets. D/AVE HD is designed to be fast with powerful functionality and at the same time optimized regarding size and footprint. Its footprint optimized variants are especially suitable for low-power wearable products.
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Bitmap 2.5D Graphics Accelerator
- Supports fast graphics operations with bitmaps
- 2.5D option enables perspective correct texture rendering in 3D
- Solid fill - Rectangle or Triangle rendering with any color
- Fully embedded into Xilinx® XPS and the EDK
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High-performance and low-power 2D vector graphics IP core
- K3000 is an OpenVG 1.1 compliant 2D vector graphics IP core that achieves the industry’s highest-level PPA (Power / Performance / Area), realizing smooth 2D vector drawing in combination with Qt and various font engines compliant with OpenVG 1.1.
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Bit Block Transfer 2D video accelerator
- Supported 16 different ROP2 operations
- Contiguous and Array image addressing modes
- Color keyed transparency
- Color Expansion for Font acceleration