3D IP
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223
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from 60 vendors
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10)
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3D OpenGL ES GPU (Graphics Processing Unit)
- Scalability throughout the entire design
- Unified Shader Architecture
- Massively parallel execution with fine grained Multithreading
- Bandwidth reduction by e.g. on the fly data compression/decompression
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High-performance and low-power 3D graphics IP core
- M3000 series are 3D GPU IP cores that support OpenGL® ES3.0 adopting the DMP 3D graphics architecture “Musashi” and achieve the industry’s highest-level PPA (Power / Performance / Area).
- With a configurable shader cluster architecture, the optimal GPU IP core configuration is provided according to customer’s requirements for performance and size.
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Pixel processor (cropping, color space conversion (CSC), alpha blending, 3D LUT, and flexible resizing)
- provides pixel processing functions such as cropping, color space conversion (CSC), alpha blending, 3D LUT, and flexible resizing.
- Support input data of various compressed or uncompressed RGB and YUV formats. After being processed by the pixel processor, the data can be output in uncompressed, compressed, or normalized formats.
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RISC-V GPGPU for 3D graphics and AI at the edge
- GPGPU: 3D, Vector & 2.5D Graphics, AI
- ISA: RV64IMFC + custom GFX & AI extensions
- Vertex / Shader Processing: Unified Fully Programmable LLVM C/C++ RISCV
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3D, motion adaptive, video noise reduction IP core
- 3D Motion adaptive video noise reduction.
- Supports SD and HD video.
- Very low latency.
- No blurring or contouring of the image.
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High quality video decoder IP Core with 3D comb filter and supporting fixed rate sampling
- Broadcast quality video decoder IP core.
- Supports all NTSC and PAL video standards as well as SECAM.
- Fixed rate or line-locked sampling.
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AI-Capable 3D GPU
- The AI-GPU cores come fully packed with cutting-edge features accessible through the latest industry standard APIs, including Vulkan®, OpenGL® ES, OpenVX™, OpenCL®, DirectX, and OpenVG™
- It also supports the latest AI and ML frameworks and APIs, including TensorFlow, TensorFlow Lite, Caffe, Caffe2, Darknet, Android NN, ONNX.
- Building on success across a wide range of market segments, Vivante support for operating systems now includes the latest Android, ChromeOS, GoogleTV, Linux, Windows, QNX, Green Hills, and other ISV platforms.
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3D GPGPU IP Core - 2048 Shader Units - FP32/16 Operations/Cycle: 4096/8192
- OpenCL1.1/1.2/3.0
- OpenCV
- Shader Units (vec1 equivalent shader): 2048
- FP32/16 Operations/Cycle: 4096/8192
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3D GPGPU IP Core - 512 Shader Units - FP32/16 Operations/Cycle: 1024/2048
- OpenCL1.1/1.2/3.0
- OpenCV
- Shader Units (vec1 equivalent shader): 512
- FP32/16 Operations/Cycle: 1024/2048
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3D GPGPU IP Core - 1024 Shader Units - FP32/16 Operations/Cycle: 2048/4096
- OpenCL1.1/1.2/3.0
- OpenCV
- Shader Units (vec1 equivalent shader): 1024
- FP32/16 Operations/Cycle: 2048/4096