Picking the right MPSoC-based video architecture: Part 4
Application-driven architecture design
By Santanu Dutta, Jens Rennert, Tiehan Lv, Jiang Xu, Shengqi Yang, and Wayne Wolf
Embedded.com (08/18/09, 11:21:00 PM EDT)
To provide some perspective on what we discussed in Part 1, Part 2, and Part 3, in this last part in this series, we will consider the important topic of characterization of applications and architectures.
To this end, trace-driven simulation is widely used to evaluate computer architectures and are useful in MPSoC design. Because we know more about the application code to be executed on an application-specific MPSoC design, we can use execution traces to refine the design, starting with capturing fairly general characteristics of the application and moving toward a more detailed study of the application running on a refined architectural model.
Because video applications are computationally intensive, we expect that more than one platform SoC will be necessary to build video systems for quite some time. For some relatively simple applications, it is possible to build a single platform that can support a wide variety of software.
By Santanu Dutta, Jens Rennert, Tiehan Lv, Jiang Xu, Shengqi Yang, and Wayne Wolf
Embedded.com (08/18/09, 11:21:00 PM EDT)
To provide some perspective on what we discussed in Part 1, Part 2, and Part 3, in this last part in this series, we will consider the important topic of characterization of applications and architectures.
To this end, trace-driven simulation is widely used to evaluate computer architectures and are useful in MPSoC design. Because we know more about the application code to be executed on an application-specific MPSoC design, we can use execution traces to refine the design, starting with capturing fairly general characteristics of the application and moving toward a more detailed study of the application running on a refined architectural model.
Because video applications are computationally intensive, we expect that more than one platform SoC will be necessary to build video systems for quite some time. For some relatively simple applications, it is possible to build a single platform that can support a wide variety of software.
To read the full article, click here
Related Semiconductor IP
- Chiplet Die-to-Die Interconnect IP Solution
- High speed MACsec Engine 100G/200G/400G/800G/1.6T
- Temperature/Voltage sensors
- AMBA Bus Host to eSPI Controller/Target
- AMBA Bus Host to eSPI Controller
Related Articles
- Picking the right MPSoC-based video architecture: Part 1
- Processor Architecture for High Performance Video Decode
- Reconfiguring Design -> C-based architecture assembly supports custom design
- Consumer IC Advances -> Christmas list: tricks to enhance audio, video
Latest Articles
- ZK-Flex: A Flexible and Scalable Framework for Accelerating Zero-Knowledge Proofs
- ITP-STDP: An Intrinsic-Timing Power-of-Two Learning Engine for On-Chip SNN Training
- OpenEye: A Scalable Open-Source Hardware Accelerator for DNNs
- CHIMERA: A Flexible and Scalable 3.1 TOPS/W AI-MCU with Transformer Accelerator and 563 Gb/s Shared-L2 Memory Subsystem with QoS Guarantees
- CXL-ClusterSim: Modeling CXL-based Disaggregated Memory Cluster for Pooling and Sharing using gem5 and SST