Gen 4 2D (vector graphics) & 3D GPU IP
A GPU IP combining 3D and 2D rendering features with high performance, low power consumption, and minimum CPU load.
Overview
GV580 is a Gen 4 2D (vector graphics) GPU IP with 3D drawing functions. With further advanced architecture for minimized CPU load in 2D graphics processing and increased pixel performance in vector processing, GV580 comes with a significant enhancement of effective rendering performance.
Sharing the pipeline for 3D and 2D graphics rendering, this IP core is a size-efficient 3D & 2D GPU IP.
The OpenVG conformant 2D GPUs from TAKUMI that make possible 2D graphics displays such as GUI for better user experience, with high-quality rendering, faster acceleration, and much less power consumption, are best fits for a variety of embedded systems, including digital camera and in-car products.
Key features
| Pixel performance | 400-800M pix/sec (normal) and 6.4G pix/sec (maximum) |
|---|---|
| 3D rendering | 10M triangles/sec |
| Texture size | Up to 8192 x 8192 pixels |
| 2D rendering | Path processing, transform, rasterize, lines, curves (Quadratic/Cubic Bezier curves), elliptical arcs, paints (color/gradient/pattern), scissoring, alpha masking, alpha blending, antialiasing, color space conversion, image drawing (scaling/rotation/transformation), image filtering <2D Sprite engine> Scaling, rotation, transformation, BitBLT, line/dot/rectangle drawing, blending, transparent color |
| 3D rendering | Built-in floating point processor, transform/lighting/setup/rasterize, flat/smooth shading, texturing, texture filtering, fogging, blending, dithering, full-scene antialiasing, display list, vertex array |
| Other functions | Copy engine (fast rectangle-fill rendering, format conversion) |
| Standard conformance | OpenVG 1.1/OpenGL ES 1.1 |
Key features
Architecture – Gen. 4
– Enhanced performance of the vector graphics processing pipeline
– Optimized bus access and maximized rendering performance for GUI on embedded systems by the new rendering algorithm
– More advanced architecture for much less CPU load
Drawing functions – High-quality vector graphics
Drawing functions for 3D applications using the OpenGL ES1.1 conformant 3D rendering
Footprint & power consumption – Small and low
Hardware acceleration IP – High-performance/quality graphics rendering with minimized CPU load
– Vector graphics IP enabling the smallest-in-class CPU load achieved by the proprietary HW implementation architecture the effective
Conformance – Industry standards
Benefits
- Architecture – Gen. 4
- Enhanced performance of the vector graphics processing pipeline
- Optimized bus access and maximized rendering performance for GUI on embedded systems by the new rendering algorithm
- More advanced architecture for much less CPU load
- Drawing functions – High-quality vector graphics
- Drawing functions for 3D applications using the OpenGL ES1.1 conformant 3D rendering
- Footprint & power consumption – Small and low
- Hardware acceleration IP – High-performance/quality graphics rendering with minimized CPU load
- Vector graphics IP enabling the smallest-in-class CPU load achieved by the proprietary HW implementation architecture the effective
- Conformance – Industry standards
What’s Included?
- Synthesizable RTL code
- OpenVG 1.1/OpenGL ES1.1 library
- Associated documentation
Specifications
Identity
Files
Note: some files may require an NDA depending on provider policy.
Provider
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Frequently asked questions about GPU IP cores
What is Gen 4 2D (vector graphics) & 3D GPU IP?
Gen 4 2D (vector graphics) & 3D GPU IP is a GPU IP core from TAKUMI Corporation listed on Semi IP Hub.
How should engineers evaluate this GPU?
Engineers should review the overview, key features, supported foundries and nodes, maturity, deliverables, and provider information before shortlisting this GPU IP.
Can this semiconductor IP be compared with similar products?
Yes. Buyers can compare this product with similar semiconductor IP cores or IP families based on category, provider, process options, and structured technical specifications.