GPU IP
Welcome to the ultimate GPU IP hub! Explore our vast directory of GPU IP cores.
GPU IP Cores can be used in a wide range of applications, from LPC (low-power-consumption) small IoT MCUs to powerful SoCs for automotive and computer applications.
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GPU IP
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105
GPU IP
from 11 vendors
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Real-Time GPU IP for Path Tracing
- Photo-realistic graphics
- Fully hardwired path tracing logic
- Path tracing based on MIMD architecture
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Real-Time Ray Tracing GPU
- The world’s first real-time ray tracing GPU for mobile and embedded applications
- Fully hardwired ray tracing logic
- Ray tracing based on MIMD architecture
- High scalability in any application
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RISC-V GPGPU for 3D graphics and AI at the edge
- GPGPU: 3D, Vector & 2.5D Graphics, AI
- ISA: RV64IMFC + custom GFX & AI extensions
- Vertex / Shader Processing: Unified Fully Programmable LLVM C/C++ RISCV
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2.5D Multi-Core Raster & Vector Graphics Processor for low-power SoCs with Microcontroller
- Programmable Shader engine with a VLIW instruction set
- Command list based DMAs to minimize CPU overhead
- Primitive Rasterizer
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Ultra-low-power RISC-V based GPU Processor
- RISC V64GC ISA
- Multicore Array
- Multithreaded
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3D-like multicore GPU
- Programmable Shader engine with a VLIW instruction set
- Command list based DMAs to minimize CPU overhead
- Primitive Rasterizer
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2D Graphics Processor for Wearables/IoT
- Fully programmable engine with a VLIW instruction set
- Fixed point functional units
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Vector Unit
- 64-bit
- FP & Int, 8b to 64b
- DLEN up to 2048b
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Graphics Processor Overlay IP Core
- Technology independent soft IP Core for FPGA, ASIC and SoC devices
- Supplied as human-readable VHDL (or Verilog) source code
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GPU based on Arm's 5th Gen architecture
- Deferred vertex shading (DVS)
- Support for larger tiles of up to 64 × 64, compared to 32 × 32 in Immortalis-G715