Vendor: Imagination Technologies Group Ltd. Category: GPU

Ray tracing GPU

At Imagination, we are continuing to enhance the graphics performance of our GPUs and boost visual quality with ray tracing.

Overview

At Imagination, we are continuing to enhance the graphics performance of our GPUs and boost visual quality with ray tracing. IMG DXT is Imagination’s groundbreaking ray-tracing GPU that scales to unlock cutting-edge graphics for all mobile device users, delivering even greater performance levels and power efficiency while bringing affordable and usable ray tracing into the mainstream.

IMG DXT provides everything a customer might need in a GPU to integrate into their next-generation, game-ready mobile devices. Download our white paper to learn more about our PowerVR Photon, the world’s first mobile-optimised ray tracing architecture, and the new features introduced in DXT.

Fragment shading rate and ray tracing – a perfect partnership

Thanks to Fragment Shading Rate (FSR), IMG DXT frees up performance headroom for developers. FSR decreases the number of fragments processed and significantly increases graphics performance with minimal impact on visual quality. FSR makes ray-traced effects more efficient as fewer rays are sent into the scene.
This means realistic lights and shadows are achievable with a smaller silicon area so developers can make the best use of ray tracing, even with half or single–RAC configurations. Developers can choose how aggressively they use FSR and balance how games use the hardware to deliver the best visual experience.

2D Dual-Rate Texturing

Many cutting-edge games rely on texture-sampling heavy filter effects. IMG DXT GPUs have a special mode inside their texture processing unit (TPU) that detects these algorithms and doubles their execution rate.
This result of this “fast path” for post-processing effects is a doubling of bilinear filtering performance, which can be used for tasks such as image processing, or advanced ray tracing.

Key features

  • High-quality gaming and visuals
    • Thanks to scalable ray tracing, dual-rate texturing and ASTC HDR Support.
  • Better battery life
    • FSR (Fragment Shading Rate) and micro-architectural improvements.
  • Smoother performance
    • Thanks to FSR (Fragment Shading Rate), 50% more ALU/TPU per SPU, pipelined data masters, and RISC-V processor.

Benefits

  • Fragment shading rate and ray tracing – a perfect partnership
    • Thanks to Fragment Shading Rate (FSR), IMG DXT frees up performance headroom for developers. FSR decreases the number of fragments processed and significantly increases graphics performance with minimal impact on visual quality. FSR makes ray-traced effects more efficient as fewer rays are sent into the scene.
    • This means realistic lights and shadows are achievable with a smaller silicon area so developers can make the best use of ray tracing, even with half or single–RAC configurations. Developers can choose how aggressively they use FSR and balance how games use the hardware to deliver the best visual experience.
  • 2D Dual-Rate Texturing
    • Many cutting-edge games rely on texture-sampling heavy filter effects. IMG DXT GPUs have a special mode inside their texture processing unit (TPU) that detects these algorithms and doubles their execution rate.
    • This result of this “fast path” for post-processing effects is a doubling of bilinear filtering performance, which can be used for tasks such as image processing, or advanced ray tracing.

Video

Demo | IMG DXT - Bringing immersive visuals to mobile with ray tracing and FSR
This video highlights the new features and benefits of the IMG DXT GPU using a real-time in-house developed demo. IMG DXT aims to bring ray tracing to the mass market by enabling high visual quality using limited ray budgets. DXT builds on Fragment Shading Rate (FSR) to reduce the computational complexity of scenes as well as reducing the number of rays needed to generate convincing shadows, reflections and refractions in the demo scene. The demo uses advanced TAA denoising techniques which take advantage of DXT’s innovative 2D Dual Rate Texturing feature which allows up to double the performance for post-processing effects compared to the previous generation. With FSR combined with 2D Dual Rate Texturing DXT will enable mainstream mass market deployment of hardware ray tracing building up a viable ecosystem of developers.

Files

Note: some files may require an NDA depending on provider policy.

Specifications

Identity

Part Number
IMG DXT
Vendor
Imagination Technologies Group Ltd.

Provider

Imagination Technologies Group Ltd.
HQ: UK
At Imagination, we create and license a range of multimedia and communications processors needed to create SoCs (Systems on Chips) that power mobile, consumer, automotive, enterprise, infrastructure, IoT and embedded electronics. We are a strong, independent IP company, owned by Canyon Bridge, a Silicon Valley-based private equity firm. We pride ourselves on our consistent focus on creating win-win products in conjunction with our customers. Our powerful, cutting-edge designs are driving the digital revolution forward by enabling our partners to build world-changing electronics.

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Frequently asked questions about GPU IP cores

What is Ray tracing GPU?

Ray tracing GPU is a GPU IP core from Imagination Technologies Group Ltd. listed on Semi IP Hub.

How should engineers evaluate this GPU?

Engineers should review the overview, key features, supported foundries and nodes, maturity, deliverables, and provider information before shortlisting this GPU IP.

Can this semiconductor IP be compared with similar products?

Yes. Buyers can compare this product with similar semiconductor IP cores or IP families based on category, provider, process options, and structured technical specifications.

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